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UI/UX Design Course 2026 - From Basics to Advanced

Master UI/UX design from user research and design thinking to Figma mastery, design systems, accessibility, and developer handoff. A complete 12-module professional curriculum covering UX foundations, visual design, prototyping, usability testing, and portfolio building. Learn to design real products from scratch!

12
Modules
62
Hours
105
Topics
12
Projects

What's Inside Every Lesson?

Every topic is designed so complete beginners can follow along step by step

Interactive Code Editor

Write & run real code in the browser - no setup needed

Practice After Every Topic

Hands-on exercises reinforce what you just learned

Q&A Flip Cards

Common questions answered with simple explanations

Module Quizzes

Test your knowledge before moving to the next module

Mini Projects

Build real apps - a calculator, to-do list, and more

Visual Diagrams

Concepts explained with clear, annotated diagrams

Who This Course Is For

For aspiring product designers, developers improving their design eye, and product managers who work with design teams. UX is one of the fastest-growing tech roles globally.

Prerequisites

No coding required. Curiosity about user behavior and design aesthetics is the main prerequisite.

First published May 2024 · Updated 2026

What You'll Learn

  • UX foundations, design thinking, and user-centered design
  • User research methods — interviews, personas, and journey mapping
  • Visual design — color theory, typography, and spacing systems
  • Figma mastery — components, Auto Layout, variants, and Dev Mode
  • Design systems — tokens, component libraries, and Atomic Design
  • Accessibility and inclusive design (WCAG 2.2)
  • Usability testing, A/B testing, and UX metrics
  • Product thinking, developer handoff, and career preparation

Career Opportunities

UX Designer
UI Designer
Product Designer
Interaction Designer
UX Researcher
Design System Designer

Course Modules Overview

1
UX Foundations & Design Thinking

8 topics

2
User Research & Insights

8 topics

3
User Flows, Journey Maps & Information Architecture

8 topics

4
UI Design Foundations — Color, Typography & Space

9 topics

5
Layout, Grids & Responsive Design

8 topics

6
Wireframing & Prototyping

9 topics

7
Mastering Figma

10 topics

8
Design Systems

9 topics

9
Component Design & Interaction Design

9 topics

10
Accessibility & Inclusive Design

8 topics

11
Usability Testing & UX Metrics

9 topics

12
Product Thinking, Developer Handoff & Career

9 topics

Keep Learning!

Complete all 12 modules to unlock your course completion certificate

Course Curriculum

12 comprehensive modules covering everything from basics to advanced topics

Beginner (4)Intermediate (4)Advanced (4)
Recommended Starting PointBegin your journey here →
Module 1

UX Foundations & Design Thinking

Build your UX foundation — learn design thinking, user-centered design, the Double Diamond model, and set up your Figma workspace.

Beginner5 hours
▶️ 8 topics🧪 Practice exercises
UI vs UX vs Product DesignDesign Thinking — The 5-Stage FrameworkUser-Centered Design PrinciplesThe Double Diamond ModelDesign Roles & Team StructureDesign Literacy for Non-DesignersDesign Ethics & Dark PatternsIntroduction to Figma Workspace
🚀 Start Learning Now
Module 2

User Research & Insights

Master user research — learn to plan studies, conduct interviews, build personas, and turn raw data into actionable design decisions.

Beginner5 hours
▶️ 8 topics🧪 Practice exercises
Research Planning & ScreenersUser Interviews — Scripting & FacilitationSurveys & Quantitative ResearchQualitative vs Quantitative DataAffinity Mapping & SynthesisUser Personas — Creation & UsageJobs-to-be-Done FrameworkCompetitive & Heuristic Analysis
Start Module
Module 3

User Flows, Journey Maps & Information Architecture

Structure information and map user journeys — learn IA, navigation design, task flows, journey maps, and service blueprints.

Beginner5 hours
▶️ 8 topics🧪 Practice exercises
Information Architecture FundamentalsCard Sorting & Tree TestingNavigation Systems — Global, Local & ContextualSitemaps & Content OrganizationUser Task FlowsUser Journey MappingService BlueprintsMental Models & Wayfinding
Start Module
Module 4

UI Design Foundations — Color, Typography & Space

Master the visual building blocks — color theory, typography, spacing systems, and visual hierarchy for interface design.

Beginner5 hours
▶️ 9 topics🧪 Practice exercises
Design Principles — Contrast, Hierarchy, Alignment & ProximityColor Theory for UI — Hue, Saturation & LightnessColor Systems & Palettes — Primary, Secondary & SemanticColor Psychology in Product DesignTypography FundamentalsType Scales & Modular TypeSpacing Systems — 4pt & 8pt GridWhite Space as a Design ElementVisual Weight & Balance
Start Module
Module 5

Layout, Grids & Responsive Design

Learn layout and grids — master responsive design strategy, mobile-first thinking, breakpoints, and common layout patterns.

Intermediate4.5 hours
▶️ 8 topics🧪 Practice exercises
Grid Systems — 12-Column, 4-Column & CustomLayout Patterns — F-Pattern, Z-Pattern & Card GridSpacing Systems in PracticeResponsive Design StrategyMobile-First Design PhilosophyBreakpoints & Fluid LayoutsAdaptive vs Responsive DesignLayout Anti-Patterns
Start Module
Module 6

Wireframing & Prototyping

Go from sketch to interactive prototype — learn wireframing at every fidelity level and Figma prototyping techniques.

Intermediate5 hours
▶️ 9 topics🧪 Practice exercises
The Purpose of WireframingLow-Fidelity Wireframes — Paper & DigitalMid-Fidelity WireframesHigh-Fidelity MockupsFigma Prototyping FundamentalsPrototype Flows & ConnectionsSmart Animate & Component StatesPrototyping for Usability TestingSharing & Presenting Prototypes
Start Module
Module 7

Mastering Figma

Master Figma end-to-end — components, variants, Auto Layout, variables, collaboration workflows, and developer handoff features.

Intermediate6 hours
▶️ 10 topics🧪 Practice exercises
Figma Workspace & File OrganizationFrames, Groups & LayersFigma Components — Creating, Nesting & DetachingComponent Properties & VariantsAuto Layout — Fundamentals & ResponsiveFigma Variables & Design TokensStyles — Color, Text, Effect & GridCollaboration — Comments, Multiplayer & BranchingFigma Plugins EcosystemDev Mode & Inspect Panel
Start Module
Module 8

Design Systems

Build a production-ready design system — from design tokens and Atomic Design to component libraries, documentation, and code integration.

Intermediate5.5 hours
▶️ 9 topics🧪 Practice exercises🛠️ Mini project
What is a Design System & Why It MattersDesign Tokens — Color, Spacing, Typography & RadiusComponent Library ArchitectureAtomic Design MethodologyBuilding Core Components in FigmaComponent Documentation & Usage GuidelinesDesign System GovernanceVersion Control for DesignIntegrating with Storybook & Code
Start Module
Module 9

Component Design & Interaction Design

Design production-quality components — buttons, forms, cards, states, micro-interactions, and animation principles.

Advanced5 hours
▶️ 9 topics🧪 Practice exercises
UI Component AnatomyDesigning Buttons — Hierarchy, States & VariantsForm Design Best PracticesCards, Lists & Data DisplayEmpty States, Loading States & Error StatesMicro-interactions & Their PurposeInteraction States — Hover, Active, Focus & DisabledGesture Design for MobileAnimation Principles for UI
Start Module
Module 10

Accessibility & Inclusive Design

Make your designs accessible to everyone — master WCAG 2.2, color contrast, keyboard navigation, screen readers, and inclusive design.

Advanced5 hours
▶️ 8 topics🧪 Practice exercises
Why Accessibility is Non-NegotiableWCAG 2.2 — The Four Principles (POUR)Color Contrast Requirements — AA vs AAATypography AccessibilityKeyboard Navigation & Focus ManagementScreen Reader Design ConsiderationsAccessible Forms & Error HandlingInclusive Design Beyond Disability
Start Module
Module 11

Usability Testing & UX Metrics

Validate your designs with real users — learn usability testing, A/B testing, UX metrics, analytics tools, and stakeholder communication.

Advanced5 hours
▶️ 9 topics🧪 Practice exercises
Types of Usability TestingModerated vs Unmoderated TestingCreating Test Plans & TasksRemote Testing Tools — Maze & UserTestingAnalyzing Test ResultsA/B Testing FundamentalsUX Metrics — HEART Framework, NPS & Task SuccessAnalytics for Designers — Hotjar, Mixpanel & GA4Communicating Findings to Stakeholders
Start Module
Module 12

Product Thinking, Developer Handoff & Career

Think like a product designer — learn feature prioritization, developer handoff, design specs, portfolio building, and interview preparation.

Advanced5 hours
▶️ 9 topics🧪 Practice exercises🛠️ Mini project
Product Thinking for DesignersFeature Prioritization — RICE & MoSCoWProblem Framing & Opportunity MappingDesign QA & Pixel-Perfect HandoffWriting Design SpecsDeveloper Handoff in FigmaDark Mode & ThemingBuilding a Winning PortfolioDesign Interview Preparation
Start Module

Your Learning Roadmap

Follow this structured path - from first concepts to production-ready mastery

Step 01 · Beginner

Learn UX foundations, user research, information architecture, and visual design principles

Step 02 · Intermediate

Master Figma, wireframing, prototyping, layout systems, and design systems

Step 03 · Advanced

Build production components, accessibility, usability testing, and career preparation

Tools & Technologies

Essential tools you'll master during this course

Figma

Industry-standard collaborative design tool

Design & Prototyping

Miro

Online whiteboard for journey maps & brainstorming

Whiteboarding

Maze

Remote usability testing platform

Usability Testing

Hotjar

Heatmaps, recordings & user behavior analytics

Analytics

Storybook

Component documentation & testing environment

Component Dev

Stark

Accessibility checker Figma plugin

Accessibility

Ready to Start Learning?

Begin your journey with Module 1 and build your skills step by step. Completely free, no registration required.

Start Learning Now